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DTSTART;TZID=America/Los_Angeles:20251009T170000
DTEND;TZID=America/Los_Angeles:20251009T200000
DTSTAMP:20260423T205758
CREATED:20250929T055725Z
LAST-MODIFIED:20250929T181908Z
UID:2123-1760029200-1760040000@aessf.org
SUMMARY:Spatial Composition - The New Frontier – at Dolby Headquarters
DESCRIPTION:Join the AES & Recording Academy members as we explore SPACE as compositional element – and its effects on audio production – at Dolby HQ. \n\n\nComposers have been using melody\, rhythm\, and harmony for thousands of years. Musique concrète expanded the use of timbre 75 years ago. Are we at the verge of another musical disruption? What if\, using space as a compositional tool\, songwriters\, composers\, and producers not only mixed but composed in immersive systems? Can SPACE become a new element of music? \n\n\n\n\nThe AES and the Recording Academy invite you to a member-exclusive event: a research presentation about the use of space in music composition and production\, by composer Julius Dobos and producer BZ Lewis. \nAudio engineers\, producers\, composers\, songwriters and music creators of all disciplines are invited to explore SPACE as an element of music composition\, experience demonstrations of new\, spatially-composed music and immersive mixes in the Dolby Cinema\, and hear about updates on the Dolby Atmos ecosystem. \n\n\n\n\n\nDo spatial decisions made during composition have an effect on musical content?\nDo listeners respond differently to spatially-composed music vs the spatial mixes of traditionally composed music?\nHow to approach writing in an immersive environment that can yield conceptually solid musical content?\nHow music created in Dolby Atmos (vs music mixed in Dolby Atmos) may affect the roles and responsibilities of artists and audio engineers?\n\n\n\n\n\nGuests will hear Dolby’s latest updates to the Dolby Atmos music ecosystem\, experience Dolby Atmos enabled car demos\, and experience new\, spatially-composed music & immersive mixes in the Dolby Cinema. \n\n\n\n\nSpace is limited: tickets will be required. Ticket information is being sent directly to our AES SF email list members.This ticket is for AESSF members only (your AES member number is your exclusive access code to register with). Space is limited\, so please plan to attend if you RSVP. \n\n\nGet Tickets\n\nSpeaker Bios\n \nJulius Dobos is an award-winning\, platinum-album European-American composer\, sound synthesist\, music director and mastering engineer. He is best known for his 11 electronic- and electro-orchestral albums\, music produced for film\, television\, installations\, major events and international brands. His composition credits span over 30 years and include You Don’t Mess with the Zohan\, Paul Blart: Mall Cop\, The Zookeeper\, the DragonBall Z series\, NCIS\, to name a few. His production work includes Grammy®-awarded artists Martha Sebestyen\, Erykah Badu and a colorful list of music & audio projects. \nUnder the pseudonym forgotten future\, Dobos crafts one-of-a-kind\, dynamic electronic music with a distinct style and sonic character. His live music performances have attracted audiences worldwide. His 2019 Los Angeles Human Intelligence Control show featured a novel musical experience through digitally-tracked interaction with the audience. \nDobos is a Distinguished Adjunct Professor at the University of Silicon Valley\, a published author and speaker on electronic music and production culture\, a long-time synthesizer- and audio technology beta-tester. He is a BMI and Artisjus writer\, publisher\, and the Vice Chair of the Audio Engineering Society San Francisco section. \n\n \nBZ Lewis is a producer/engineer\, working in Stereo and Dolby Atmos. He’s been in the biz for 30+ years\, earning six Emmy Awards and a multitude of other recognitions and awards along the way via his recording studio\, Studio 132. His favorite thing is using immersive audio to help tell the story of the artists he works with. \nHis work includes projects with Intel\, Google\, Microsoft\, Apple\, Sony\, Ridley Scott; TV shows include The World Poker Tour\, People Magazine investigates\, Dateline\, too many MTV credits to mention; and his band production credits encompass such artists as Roberta Flack\, Blame Sally\, Ann Moss\, Victor Krummenacher\, Kitka\, Swordtongue\, Magilo\, Samri\, Monica Pasqual\, and Chelsea. \nBZ Lewis is a voting member of the Grammys\, a BMI member writer and publisher\, chair of the Audio Engineering Society’s San Francisco chapter\, and is currently enjoying publishing deals with Media Creature Music\, Iron Mike Publishing\, and BOK music in L.A.
URL:https://aessf.org/event/dolby-spatial-composition/
LOCATION:Dolby Headquarters\, 1275 Market Street\, San Francisco\, 94103\, United States
CATEGORIES:Home Page,Section Meetings
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BEGIN:VEVENT
DTSTART;VALUE=DATE:20251031
DTEND;VALUE=DATE:20251101
DTSTAMP:20260423T205758
CREATED:20251010T175649Z
LAST-MODIFIED:20251010T182501Z
UID:2194-1761868800-1761955199@aessf.org
SUMMARY:Silicon Valley Video Summit Call For Contributions
DESCRIPTION:The AES SF Section has been asked to help curate a half-day audio track for Silicon Valley Video Summit (SVVS) 2026. This includes quick\, 30 minute presentations or panels discussing audio topics closely-related to the video world. Some sample 2025 topics can be found here. However\, the door is wide open for topics appropriate to an A/V audience heavily weighted to video including AoIP and VoIP (audio-over-IP or voice-over-IP\, aka MoIP for media-over-IP). \nIf you (know anyone who) might be interested in presenting/curating a panel for SVVS 2026\, please complete this G Form to submit your  proposal by October 31st. You can see the panels in 2025 had almost no repeat presenters and the topics were wide ranging. However\, for the audio track\, there could be closely related topics which some presenters could also speak to (e.g.\, multichannel audio for livestreaming -plus- spatialization or up-mixing of audio for live streaming). \nAll presentations will be reviewed\, however\, with only four\, 30 minute slots\, we might not be able to accommodate all submissions. If you are unsure if your session proposal meets the format for the Silicon Valley Video Summit\, please submit it anyway. Our local AES San Francisco section may suggest submitting your proposal for another venue and time later in 2026. \nClick here for statistics about attendees\, presenters and sponsors from 2025. \nAny questions can be directed to info@AESSF.org. \nThank you for being a part of our AES San Francisco community!
URL:https://aessf.org/event/svvscontributions/
CATEGORIES:Home Page,Section Meetings
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20251221T180000
DTEND;TZID=America/Los_Angeles:20251221T210000
DTSTAMP:20260423T205758
CREATED:20251221T023805Z
LAST-MODIFIED:20251222T013615Z
UID:2337-1766340000-1766350800@aessf.org
SUMMARY:Annual Meeting and Solstice Party
DESCRIPTION:AES members are invited to AES SF Annual Meeting and Solstice Party at 25th Street Studios on Sunday\, December 21\, starting at 6 pm. \nDuring our Annual Meeting\, we’ll introduce our new committee members\, celebrate our 2025 accomplishments\, and share exciting plans for 2026. Following the meeting\, join us for drinks\, snacks\, and Solstice cheers! \nAgenda: \n\n6:00 PM — Doors\n6:30 PM — AES SF Annual Meeting\n7:00 PM — Solstice Party\n\nRSVP Required: Please register using your AES membership to reveal the RSVP form. You are welcome to invite a guest. \n\nRSVP Now
URL:https://aessf.org/event/2025annualmeeting/
LOCATION:25th Street Recording\, Oakland\, CA\, 94612
CATEGORIES:Home Page,Section Meetings
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DTSTART;TZID=America/Los_Angeles:20260127T090000
DTEND;TZID=America/Los_Angeles:20260127T183000
DTSTAMP:20260423T205758
CREATED:20251223T200605Z
LAST-MODIFIED:20251224T051132Z
UID:2256-1769504400-1769538600@aessf.org
SUMMARY:Silicon Valley Video Summit 2026
DESCRIPTION:AES SF has partnered with Silicon Valley Video Summit to bring you a half day of audio for video workshops on Tuesday\, January 27\, 2026. And the best part? The show is free for AES members! Don’t miss this opportunity to enhance your skills and knowledge. \n\nRegister Now\n\n \nAES Sessions\n\n\n\nTime\nRoom\nDescription\n\n\n\n\n9:45 am\nBoole\nAES: Higher Order Audio Capture \nDiscussion around solutions for live-event multi-channel audio capture (sporting\, concerts\, etc.) Detailed discussion on multi-channel audio capture with feeds sent in real-time to broadcast mixers who can then make decisions on creating the listening environment to match the visual experience. David will discuss multiple\, currently available\, product solutions to facilitate the audio capture. This session is ideal for audio professionals providing real-time mix engineering along with capture for later post-production purposes. \nModerator: BT Gibbs\, Skyline Entertainment and Publishing and Tool Shed Studios\nPanelist: David Bowles\, Swineshead Productions\, LLC \n\n\n\n10:15 am\nBoole\nAES: Eclipsa Audio Format for Streaming and Sound Design \nEclipsa Audio is a new open source spatial audio format based on the IAMF (Immersive Audio Model and Formats) specification\, available under a royalty-free license from the Alliance for Open Media. Eclipsa Audio is designed to enable high-quality\, immersive audio experiences across various devices and platforms\, including streaming\, gaming\, and virtual reality. The IAMF specification is codec-agnostic and allows for flexible rendering and mixing\, making it adaptable to different playback environments.Eclipsa Audio streaming and upload support has launched on YouTube. Join this tutorial session to learn more about the IAMF specification and to listen to creators talk about how to do sound design for Eclipsa Audio format. Learn about sound design differences and similarities for factual\, animation & high end narrative content. \nModerator: BT Gibbs\, Skyline Entertainment and Publishing and Tool Shed Studios\nPanelist: Jan Skoglund\, Google \n\n\n\n10:45 am\nExhibits\nNetworking Break\n\n\n11:30 am\nBoole\nAES: Cleaner Audio\, Faster Decisions: Real-Time Separation for Modern Broadcast Workflows \nAudioShake\, the leading audio isolation and separation tool for media and entertainment\, today announced the launch of its first streaming-capable SDKs designed specifically for real-time music detection and copyright-safe audio cleanup. The SDK enables broadcasters\, sports leagues\, and media creators to automatically detect and remove copyrighted music from live and post-production content—helping them avoid takedowns\, fines\, muted audio\, and distribution delays. \nModerator: BT Gibbs\, Skyline Entertainment and Publishing and Tool Shed Studios\nPanelist: Jessica Powell\, AudioShake \n\n\n\n12:00 pm\nBoole\nAES: Architecting Next-Generation Immersive Audio: Advanced Spatial Audio Formats and Codecs \nThe rapid evolution of immersive experiences\, particularly in Extended Reality (XR) applications like Virtual Reality (VR)\, Mixed Reality (MR)\, and Augmented Reality (AR)\, presents significant challenges for delivering compelling and perceptually accurate spatial audio. Traditional audio formats and rendering techniques fall short of meeting the requirements of these environments\, leading to a need for novel approaches to audio representation\, encoding\, and delivery. Using the Apple Spatial Audio Format (ASAF) and its underlying Apple Positional Audio Codec (APAC) as a case study\, we will examine how a unified framework can natively support a diverse array of immersive audio representations\, including object-based audio\, High Order Ambisonics (HOA)\, channel-based audio\, and binaural rendering. \nModerator: BT Gibbs\, Skyline Entertainment and Publishing and Tool Shed Studios\nPanelist: Deep Sen\, Apple \n\n\n\n12:30 pm\nBoole\nAES Sessions: All Speaker Q&A \nPresenters from the previous sessions will participate in a Q&A session moderated by Brian Gibbs and Jean‑Marc Jot. \nModerators:\nBT Gibbs\, Skyline Entertainment and Publishing and Tool Shed Studios; Jean‑Marc Jot\, Virtuel Works \n\n\n\n\n \nAES Presenters\n\n\n\nDavid Bowles\nDavid v.R Bowles formed Swineshead Productions\, LLC as a classical recording production company in 1995. His recordings have been GRAMMY- and JUNOnominated and crucially acclaimed worldwide. All releases are available as high-resolution paid downloads. Those in Dolby Atmos streaming audio format can be found on Avie\, Delos and Navona Records. In collaboration with New York University’s Music Technology programme at Steinhardt School of Music\, Mr. Bowles researches and teaches 3D audio recording for their Tonmeister Seminar. He has sat on panels at several AES conventions (with colleagues from NYU\, Dolby\, Huddersfield University and Sennheiser)\, and presented his papers on 3D height gathering at AES conferences in New York\, San Francisco\, São Paulo and Warsaw.Mr. Bowles is also a guest lecturer at the Royal Danish Academy of Music and Peabody Recording Arts and Sciences (John Hopkins University). He was Visiting Professor of Recording Arts at Indiana University’s Jacobs School. Mr. Bowles is a member of the AES (Audio Engineering Society): he’s served twice on the Board of Governors\, and is Western Regional VP (United States and Canada\, 2023-26). He is also a voting member of NARAS (National Academy of Recording Arts & Sciences) and active in their Producers & Engineers Wing.\n\n\nJan Skoglund\nJan Skoglund leads a team at Google in San Francisco\, CA\, developing speech and audio signal processing components for capture\, real-time communication\, storage\, and rendering. These components have been deployed in Google software products such as Meet and hardware products such as Chromebooks. After receiving his Ph.D. degree at Chalmers University of Technology in Sweden\, 1998\, he worked on low bit rate speech coding at AT &T Labs-Research\, Florham Park\, NJ. He was with Global IP Solutions (GIPS)\, San Francisco\, CA\, from 2000 to 2011 working on speech and audio processing\, such as compression\, enhancement\, and echo cancellation\, tailored for packet-switched networks. GIPS’ audio and video technology was found in many deployments by\, e.g.\, IBM\, Google\, Yahoo\, WebEx\, Skype\, and Samsung\, and was open-sourced as WebRTC after a 2011 acquisition by Google. Since then he has been a part of Chrome at Google. Jan is the vice chair of AES Technical Committee on Coding of Audio Signals.\n\n\nJessica Powell\nJessica Powell is the CEO and co-founder of AudioShake\, a sound-splitting AI technology that makes audio more editable\, accessible\, and useful\, powering new creative use and monetization across broadcast\, film\, TV\, and music. Powell spent over a decade at Google\, where she sat on the company’s management team. She is also an award-winning author whose work has been published in the New York Times\, TIME\, WIRED\, and elsewhere.\n\n\nDeep Sen\nProven industry leader with senior management positions at Apple & Qualcomm with stints in Academia and a Bell Labs alumni. Technical leadership and direction in Audio Signal Processing\, Immersive Media\, Broadcasting\, Codecs\, Machine Learning\, Hearing Aids and Cochlear Prosthetics. Multiple publications & granted patents.\n\n\nBrian Gibbs\nBrian (Bt) “Gibbs”\, principal at Skyline Entertainment and Publishing (www.SkylineEP.com) and Tool Shed Studios is a producer and engineer whose credits include assistant engineer on the 2015 GRAMMY winning album “Realidades” (Los Tigres del Norte). The studio\, located in Morgan Hill California produces over 50 record credits annually. Committed to helping our SF Chapter make a difference for music creators.Gibbs a graduate of Berklee College of Music B.M. (Jazz Composition) is engaged in a number of organizational\, networking and educational initiatives.\n\n\nJean-Marc Jot\nGlobally recognized audio technology innovator in consumer electronics and pro markets\, currently focusing more particularly on immersive audio\, hearing personalization and music technology innovation.  I founded Virtuel Works to help accelerate the development and deployment of audio\, voice and music computing technologies that will power immersive experiences.  Previously\, I initiated and drove the development of novel sound processing technologies\, platforms and standards for virtual and augmented reality\, gaming\, broadcast\, cinema\, and music creation – with Magic Leap\, Creative Labs\, DTS / Xperi\, and iZotope / Native Instruments.  Before relocating to California in the late 90s\, I conducted research at IRCAM in Paris\, where I created the Spat software library for immersive music creation and performance. Fellow of the Audio Engineering Society\, regular speaker in industry and academic events. Authored numerous publications and patents on digital audio signal processing.
URL:https://aessf.org/event/svvs2026/
LOCATION:Computer History Museum\, 1401 N Shoreline Blvd\, Mountain View\, CA\, 94043\, United States
CATEGORIES:Home Page,Section Meetings
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20260218T180000
DTEND;TZID=America/Los_Angeles:20260218T210000
DTSTAMP:20260423T205758
CREATED:20260218T004727Z
LAST-MODIFIED:20260218T043224Z
UID:2362-1771437600-1771448400@aessf.org
SUMMARY:Meta's Immersive Studios Tour
DESCRIPTION:AES San Francisco members are invited to an exclusive tour of Meta’s Creative Audio Studios for an exclusive tour of the state-of-the-art immersive studios operated by the Meta Creative Audio – Studio Production Team. \nWe’ll explore a range of world-class facilities\, including: \n\nA spacious 9.1.6 immersive audio room\nDedicated 7.1.4 rooms\nMultiple 5.1 suites\nA professional foley stage\nA large music studio\n\nDuring the tour\, you’ll learn about Meta’s work in immersive audio—what drives their innovation\, how they’re pushing boundaries\, and the impact of some of their projects. Experience a selection of music created by the team\, and get a glimpse of where their work is headed next. \nLight hors d’oeuvres and non-alcoholic refreshments will be provided. \n 
URL:https://aessf.org/event/metas-immersive-studios-tour/
CATEGORIES:Home Page,Section Meetings
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20260331T180000
DTEND;TZID=America/Los_Angeles:20260331T210000
DTSTAMP:20260423T205758
CREATED:20260224T215556Z
LAST-MODIFIED:20260227T033906Z
UID:2376-1774980000-1774990800@aessf.org
SUMMARY:Sony Playstation
DESCRIPTION:AES San Francisco members are invited to an exclusive tour of Sony PlayStation’s Creative Arts Music & Sound Studios for a one-of-a-kind open house event and exclusive tour of PlayStation Studios’ state-of-the-art facilities\, hosted by AES SF chapter member Anthony Caruso and the PlayStation Studios Music Team. \nThe team will present their production pipeline for interactive music\, with live Wwise demos showing how their workflow translates to the in-game experience. You’ll also hear about their work across game IP extensions—including TV\, film\, live concerts\, and GRAMMY®-nominated soundtracks like Helldivers II\, God of War: Ragnarok\, and Marvel’s Spider-Man 2. \nFollowing the presentation\, you’ll tour Studio A’s control room for an interactive music demo and explore the rest of the Music & Sound department. \nLight hors d’oeuvres and non-alcoholic refreshments will be provided. \nSchedule:\nDoors:   6:00 PM Networking and refreshments\nPresentation:   7:00-8:00 PM\nQ&A:   8:00-9:00 PM \nThis is an exclusive event for AES Members. It’s free\, but you need to RSVP using your member number in the promo field to book your spot for this special event. (Invitations will be sent to AES San Francisco members in March.)
URL:https://aessf.org/event/sony-playstation/
CATEGORIES:Section Meetings
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20260518T180000
DTEND;TZID=America/Los_Angeles:20260518T210000
DTSTAMP:20260423T205758
CREATED:20260227T040329Z
LAST-MODIFIED:20260227T040425Z
UID:2388-1779127200-1779138000@aessf.org
SUMMARY:Physical Modeling Synthesis History\, Applications and the Future
DESCRIPTION:Join AES San Francisco for a presentation on Physical Modeling Synthesis History\, Applications and the Future\, with Gregory Pat Scandalis\, Dr. Julius O Smith III\, Nick Porcaro and Jordan Rudess at Stanford University’s Center for Computer Research in Music and Acoustics (CCRMA). \nSchedule: \n6:00pm doors\, networking & refreshments\n7:00-9:00pm presentation \n  \nThis event requires advance sign-up. Tickets will be available in May.
URL:https://aessf.org/event/physical-modeling-synthesis-history-applications-and-the-future/
LOCATION:CCRMA\, 660 Lomita Drive\, Stanford\, CA\, 94305\, United States
CATEGORIES:Section Meetings
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20260606T140000
DTEND;TZID=America/Los_Angeles:20260606T170000
DTSTAMP:20260423T205758
CREATED:20260227T042306Z
LAST-MODIFIED:20260227T055654Z
UID:2395-1780754400-1780765200@aessf.org
SUMMARY:Radio Repair Event at the CHRS Vintage Radio Museum
DESCRIPTION:The San Francisco Audio Engineering Society will be teaming up with the California Historic Radio Society for a fix-it even on their vintage radios. Together we’ll be trouble-shooting and fixing radios in the CHRS Vintage Radio Museum. \n  \nThis event requires tickets. Reservation information will be sent to AES San Francisco members this spring.
URL:https://aessf.org/event/radio-repair-event-at-the-chrs-vintage-radio-museum/
LOCATION:CHRS Vintage Radio Museum\, 2152 Central Avenue\, Alameda\, CA\, 94501\, United States
CATEGORIES:Section Meetings
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20260925T120000
DTEND;TZID=America/Los_Angeles:20260925T220000
DTSTAMP:20260423T205758
CREATED:20260227T042923Z
LAST-MODIFIED:20260227T042923Z
UID:2402-1790337600-1790373600@aessf.org
SUMMARY:Studio Crawl & Mixer 2026 - East Bay
DESCRIPTION:We’re bringing back our East Bay studio crawl on Friday\, September 25th\, with a mix of returning studios and some new additions. This is a one-day opportunity to visit some of the top audio facilities in the Oakland\, Alameda\, Berkeley & Richmond area\, followed by an audio-industry mixer at 25th Street Recording in Oakland. \nSchedule\n12:00 pm to 5:00 pm: Open Studios\nYou can get an inside look at many of the rehearsal\, recording and post-production studios in the East Bay. Be sure to pick up a raffle ticket at each stop\, for a chance to win our raffle prizes at the mixer. The more studios you visit\, the more chances to win. \nAES San Francisco will provide details for finding participating facilities to registered participants\, and you’ll be responsible for your own for transportation. There is no shuttle. If you’re car-challenged\, many of the studios can be reached by BART\, bus or bike. \n5:00 pm to 10:00 pm:\nAudio mixer and raffle at 25th Street Recording.\nMingle with other local Bay Area professional audio people and maybe win some prizes from the raffle drawing. AES will be providing refreshments for attendees at the mixer. \nParticipating Studios in 2026 include: \n\n25th Street Recording\nStudio 132\n\nMore studios to be added. Tickets will be available this summer. \n  \n 
URL:https://aessf.org/event/studio-crawl-2024-2/
CATEGORIES:Home Page,Section Meetings
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